Bear
Bear Badge Requirements
Courtesy
of Pack 215
As revised in the 1998 edition of the Bear
Cub Scout Book.
To earn the Bear Badge, a Cub Scout must complete 12
achievements out of a possible 24 that are offered in the book. The achievements are
grouped in 4 major areas, GOD, COUNTRY, FAMILY, and SELF. Within each group, a required
number of achievements must be completed, as indicated below. Also, any achievements that
they do NOT use to earn the Bear Badge may be used to earn Arrow Points.
(Note that these achievements, as were the Wolf activities,
are primarily done at home and signed off by an adult family member after the boy has
completed each one. The book is then shown to the Den Leader who records the progress and
also signs the boy's book.)
The Bear Achievements are as follows, page number references
to the Bear Book are in parenthesis.
If the Cub Scout has not previously earned the
Bobcat Badge, it must be earned first.
ACHIEVEMENTS
GOD (Do ONE of the following)
-
WAYS WE WORSHIP (Page 24)
Practice your religion as you are taught in your home, church, synagogue, mosque, or
other religious community.
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-
EMBLEMS OF FAITH (Page 26)
Earn the religious emblem of your faith. (A list of the religious
emblems available to Cub Scouts is listed on this site.
Click
here to see it.)
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Achievements List
COUNTRY (Do THREE of the following)
-
WHAT MAKES AMERICA SPECIAL? (Page
30)
(Do requirement (a) and three of the other six requirements.
- Write or tell what makes America special to you.
- With the help of your family or den leader, find out about
two famous Americans. Tell the things they did or are doing to improve our way of
life.
- Find out something about the old homes near where you live.
Go and see two of them.
- Find out where places of historical interest
are located
in or near your town or city. Go and visit one of them with your family or
den.
- Choose a state; it can be your favorite one or your
home state. Name its state bird, tree, and flower. Describe its flag. Give the
date it was admitted to the union.
- Be a member of the color guard in a flag ceremony for your
den or pack.
- Display the U.S. flag in your home or fly it on three
national holidays.
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-
TALL TALES (Page 36)
Do all three requirements.
- Tell in your own words what folklore is. List some folklore
stories, folk songs, or historical legends from your own state or part of the country.
- Name at least five stories about American folklore. Point out
on a United States map where they happened.
- Read two folklore stories and tell your favorite one to your
den.
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-
SHARING YOUR WORLD WITH WILDLIFE (Page
44)
This achievement is also part of the
World
Conservation Award.
Do four of the following requirements.
- Choose a bird or animal that you like and find out how it
lives. Make a poster showing what you have learned.
- Build or make a bird feeder or birdhouse.
- Explain what a wildlife conservation officer does.
- Visit one of the following:
Zoo, Nature center, Wildlife refuge, Game preserve.
- Name one animal that has become extinct in the last 100
years. Tell why animals become extinct. Name one animal that is on the endangered
species list.
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-
TAKE CARE OF YOUR PLANET (Page 50)
Do three of the following requirements.
- Save 5 pounds of glass or aluminum, or 1 month of daily
newspapers. Turn them in at a recycling center or use your community's recycling
service.
- Plant a tree in your yard, or on the grounds of the group
that operates your Cub Scout pack, or in a park or other public place. Be sure to
get permission first.
- Call city or county officials or your trash hauling company
and find out what happens to your trash after it is hauled away.
- Do a water-usage survey in your home. Note all the ways water
is used. Look for any dripping faucets.
- Discuss with an adult in your family the ways your
family uses energy.
- Find out more about your family's use of electricity.
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Achievements List
-
LAW ENFORCEMENT IS A BIG JOB (Page 58)
Do four of the following requirements.
- Make a set of your own fingerprints.
- Make a plaster cast of a shoeprint.
- Check the doors and windows of your home.
- Visit your local sheriff's office or police station.
- Be sure you know where to get help in your neighborhood.
- Be sure fire and police numbers are listed by the phone at
your home.
- Know what you can do to help law enforcement.
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Achievements List
FAMILY (Do FOUR of the following)
-
THE PAST IS EXCITING AND IMPORTANT (Page
64)
Do three of the following requirements.
- Visit your library or newspaper office. Ask to see back
issues of newspapers or an almanac.
- Find someone who was a Cub Scout a long time ago. Talk with
him about what Cub Scouting was like then.
- Start or add to an existing pack scrapbook.
- Trace your family back through your grandparents or great-
grandparents; or, talk to a grandparent about what it was like when he or she was
younger.
- Find out some history about your community.
- Write in a journal for 2 weeks.
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Achievements List
-
WHAT'S COOKING? (Page 70)
Do four of the following requirements.
- With an adult, bake cookies.
- With an adult, make snacks for the next den meeting
part of your supper.
- Prepare one part of your breakfast, one part of your lunch,
and one part of your supper.
- Make a list of the 'junk' foods you eat. Discuss
"junk" food with a parent or teacher.
- Make some trail food for a hike.
- Make a dessert for your family.
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Achievements List
-
FAMILY FUN (Page 78)
Do both of these requirements.
- Go on a trip with members of your family.
- Have a "family-make-and-do-night."
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Achievements List
-
BE READY! (Page 82)
Do the first four requirements; the last one is recommended, but not required.
- Tell what to do in case of an accident in the home. A family
member needs help. Someone's clothes catch on fire.
- Tell what to do in case of a water accident.
- Tell what to do in case of a school bus accident.
- Tell what to do in case of a car accident.
- Have a health checkup by a physician (optional).
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Achievements List
-
FAMILY OUTDOOR ADVENTURE (Page 90)
Do three of the following requirements.
- Go camping with your family.
- Go on a hike with your family.
- Have a picnic with your family.
- Attend an outdoor event with your family.
- Plan your outdoor family day.
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Achievements List
-
SAVING WELL, SPENDING WELL (Page 96)
Do four of the following requirements.
- Go grocery shopping with a parent or other adult member of
your family.
- Set up a savings account.
- Keep a record of how you spend money for 2 weeks.
- Pretend you are shopping for a car for your family.
- Discuss family finances with a parent or guardian.
- Play a board game with your family that involves the use of
play money.
- With an adult, figure out how much it costs for each person
in your home to eat one meal.
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SELF (do FOUR of the following)
-
RIDE RIGHT (Page 102)
Do requirement (a) and three more of the other six requirements.
- Know the rules for bike safety. If your town requires a
bicycle license, be sure to get one.
- Learn to ride a bike, if you haven't by now. Show that you
can follow a winding course for 60 feet doing sharp left and right turns, a U-turn, and an
emergency stop.
- Keep your bike in good shape. Identify the parts of a bike
that should be checked often.
- Change a tire on a bicycle.
- Protect your bike from theft. Use a bicycle lock.
- Ride a bike for 1 mile without rest, and be sure to obey all
traffic rules.
- Plan and take a family bike hike.
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Achievements List
-
GAMES, GAMES, GAMES! (Page 108)
Do two of the following requirements.
- Set up the equipment and play any two of these outdoor games
with your family or friends.
(Backyard golf, Badminton, Croquet, Sidewalk shuffleboard, Kickball, Softball,
Tetherball, Horseshoes, Volleyball)
- Play two organized games with your den.
- Select a game that your den has never played. Explain the
rules. Tell them how to play it, and then play it with them.
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Achievements List
-
BUILDING MUSCLES (Page 112)
Do all of the following requirements.
- Do physical fitness stretching exercises. Then do curl-ups,
push-ups, the standing long jump, and the softball throw.
- With a friend, compete in at least six different two-person
contests. (Many examples in book.)
- Compete with your den or pack in the crab relay, gorilla
relay, 30-yard dash, and kangaroo relay.
NOTE TO PARENTS: If a licensed physician certifies that the
Cub Scout's physical condition for an indeterminable time doesn't permit him to do three
of the requirements in this achievement, the Cubmaster and pack committee may authorize
substitution of any three Arrow Point electives.
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Achievements List
-
INFORMATION, PLEASE - (Page 118)
Do requirement (a) and three more of the following requirements.
- With an adult in your family, choose a TV show. Watch it
together.
- Play a game of charades at your den meeting or with your
family at home.
- Visit a newspaper office, or a TV or radio station and talk
to a news reporter.
- Use a computer to get information. Write, spell-check,
and print out a report on what you learned.
- Write a letter to a company that makes something you
use. Use e-mail or the U.S. Postal Service.
- Talk with a parent or other family member about how getting
and giving facts fits into his or her job.
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-
JOT IT DOWN (Page 122)
Do five of the following requirements.
- Make a list of the things you want to do today. Check them
off when you have done them.
- Write two letters to relatives or friends.
- Keep a daily record of your activities for 2 weeks.
- Write an invitation to someone.
- Write a story about something you have done with your family.
- Write a thank-you note.
- Write about the activities of your den.
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Achievements List
-
SHAVINGS AND CHIPS (Page 128)
Do all of the following requirements.
- Know the safety rules for handling a knife.
- Show that you know how to take care of and use a pocketknife.
- Make a carving with a pocketknife. Work with your den leader
or other adult when doing this.
- Earn the
Whittling Chip
card.
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-
SAWDUST AND NAILS (Page 134)
Do all of the following requirements.
- Show how to use and take care of four of these tools.
(Crescent wrench, Coping saw, C-clamp, Hand saw, Drill bit, Hammer, Hand drill, Bench
vise, Wood plane, Screwdriver, Pliers)
- Build your own tool box.
- Use at least two tools listed in requirement (a) to fix
something.
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-
BUILD A MODEL (Page 138)
Do three of the following requirements.
- Build a model from a kit.
- Build a display for one of your models.
- Pretend you are planning to change the furniture layout in
one of the rooms in your home.
- Make a model of a mountain, a meadow, a canyon, or a
river.
- Go and see a model of a shopping center or new building that
is on display somewhere.
- Make a model of a rocket, boat, car, or plane.
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Achievements List
-
TYING IT ALL UP (Page 142)
Do five of the following requirements.
- Whip the ends of a rope.
- Tie a square knot, bowline, sheet bend, two half hitches, and
slip knot. Tell how each knot is used.
- Learn how to keep a rope from tangling.
- Coil a rope. Throw it, hitting a 2-foot square marker 20 feet
away.
- Learn a magic rope trick.
- Make your own rope.
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SPORTS, SPORTS, SPORTS (Page 150)
Do all of the following requirements.
- Learn the rules of and how to play three team
sports.
- Learn the rules of and how to play two sports in which
only one person is on each side.
- Take part in one team and one individual sport.
- Watch a sport on TV with a parent or some other member of
your family.
- Attend a high school, college, or professional sporting event
with your family or your den.
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-
BE A LEADER (Page 154)
Do three of the following requirements.
- Help a boy join Cub Scouting, or help a new Cub Scout
through the Bobcat trail.
- Serve as a denner or assistant denner.
- Plan and conduct a den activity with the approval of your den
leader.
- Tell two people they have done a good job.
- Leadership means choosing a way even when not everybody likes
your choice.
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